public class OutputSurface
extends java.lang.Object
implements android.graphics.SurfaceTexture.OnFrameAvailableListener
构造器和说明 |
---|
OutputSurface() |
OutputSurface(int width,
int height,
int rotate) |
限定符和类型 | 方法和说明 |
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void |
awaitNewImage() |
void |
changeFragmentShader(java.lang.String fragmentShader) |
void |
drawImage(boolean invert) |
java.nio.ByteBuffer |
getFrame() |
android.view.Surface |
getSurface() |
void |
makeCurrent() |
void |
onFrameAvailable(android.graphics.SurfaceTexture st) |
void |
release() |
public OutputSurface(int width, int height, int rotate)
public OutputSurface()
public void release()
public void makeCurrent()
public android.view.Surface getSurface()
public void changeFragmentShader(java.lang.String fragmentShader)
public void awaitNewImage()
public void drawImage(boolean invert)
public void onFrameAvailable(android.graphics.SurfaceTexture st)
onFrameAvailable
在接口中 android.graphics.SurfaceTexture.OnFrameAvailableListener
public java.nio.ByteBuffer getFrame()